Adobe Systems acquired Macromedia in 2005, and re-branded the product Adobe Flash Professional to distinguish it from the player, Adobe Flash Player. In December 1996, Macromedia bought FutureWave and rebranded the product as Macromedia Flash, a brand name that continued for 8 major versions. (At that time, the only way to deploy such animations on the web was through the use of Java.) The FutureSplash animation technology was used on websites such as MSN, The Simpsons website and Disney Daily Blast of The Walt Disney Company. In 1995, the company decided to add animation abilities to their product and to create a vector-based animation platform for World Wide Web hence FutureSplash Animator was created. With the implosion of the pen-oriented operating systems, it was ported to Microsoft Windows as well as Apple Inc.'s Classic Mac OS. FutureSplash Animator was developed by FutureWave Software, a small software company whose first product, SmartSketch, was a vector-based drawing program for pen-based computers. The first version of Adobe Flash/Adobe Animate was FutureSplash Animator, a vector graphics and vector animations program released in May 1996. It was renamed Adobe Animate in 2016 to more accurately reflect its market position then, since over a third of all content created in Animate uses HTML5. It served as the main authoring environment for the Adobe Flash platform, vector-based software for creating animated and interactive content. It was first released in 1996 as FutureSplash Animator, and then renamed Macromedia Flash upon its acquisition by Macromedia. The developed projects also extend to applications for Android, iOS, Windows Desktop and MacOS. Animations may be published for HTML5, WebGL, Scalable Vector Graphics (SVG) animation and spritesheets, and legacy Flash Player (SWF) and Adobe AIR formats. The program also offers support for raster graphics, rich text, audio video embedding, and ActionScript 3.0 scripting. Īnimate is used to design vector graphics and animation for television series, online animation, websites, web applications, rich web applications, game development, commercials, and other interactive projects. Windows 10 version 1703 and later, macOS 10.12 Sierra and later iPadOS 13 and laterĪdobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe Inc. ✓ Click the Edit Mode box to deselect it, and the video shows up in the mask as usual.C++, ActionScript, JavaScript, Haxe, Python While still in Edit Mode, you won’t see your video inside the mask. To finalize and close the mask, click the first point you created. You can thus create a mask of any shape, no matter how complex. You can create as many points as you want, both curve points and corner points. ✓ Click and drag the Tangents to refine the shape of your curve between the new point and the previous point. This creates a curve point, and as you drag your mouse, you pull out a handle, called a Tangent, from the point. ✓ Click another point, but this time drag your mouse before letting up on the click. The points you’ve created are corner points, and they create sharp angles. Add another point, and a dotted line appears between the points, defining the border of the mask. ✓ Click anywhere in the preview to create a point. Move your mouse cursor to the Video Preview window and it changes to a pen. You can always enter exact numbers for these location or rotation values in the Bézier Masking controls in the Video Event FX window. The white and yellow control points don’t change, so you are always able to change the size of the rectangle even if you’ve moved the corner of the mask area outside the visible preview window. ✓ Drag the white dot on the circle, the rotation handle, to change the angle of the mask rectangle. If you move the rectangle away from your noticeable object, in this case the Shuttle orbiter, you will no longer see it. The image doesn’t move with the rectangle you’re changing the location of the mask, not moving the image itself, so as you do, different parts of the video image show through the mask. Click, hold, and drag to move the rectangle. ✓ Move the mouse cursor to a location inside the rectangle, but not on the circle. Drag any yellow edge point to change the width or height of the rectangle independently of each other. ✓ Drag any white corner point to change the size of the rectangle while preserving its aspect ratio. You’ll use these points to control the location, shape, size, and rotation of the mask. The rectangle containing the visible portion of the video has white control points at the corners, yellow control points at the centers of each edge, and a control circle in the center.
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